Discovering all of them grants 200 Influence. Note: The 21 regions below make up the Regions in the Plains collection. Further investigation reveals that the leader of the Freemen on the Plains is in fact a Venatori mage sent to infiltrate the deserters to sow dissent within Orlais' armies and that he deliberately stockpiled bodies to attract spirits. If the Inquisitor chooses to investigate the situation, they discover that spirits have come forth to possess the corpses of those that have fallen, while deserters have formed into a group known as the Freemen of the Dales and harass both sides of the war. The Inquisitor can gain access to the Plains by completing the Investigate the Exalted Plains war table scouting operation in Skyhold. The Inquisition can investigate the breakdown in communications to provide stability to the region. After both armies retreat to their camps, Val Royeaux loses all contact. The Exalted Plains are a contested battlefield during the War of the Lions until Empress Empress Celene and Gaspard de Chalons's armies agree to cease hostilities until the outcome of the peace talks in Halamshiral. Somehow, despite ages of unrest, the lands the elves call "Dirthavaren" retain a fragile beauty. More recently, The Plains played host to some of the most heated conflicts of the Orlesian Civil War. Centuries ago, the Elves of the Dale made their last stand here. The Exalted Plains are steeped in conflict. The plains were henceforth called "Exalted." After the elves' defeat and the dissolution of their kingdom, Ville Montevelan became the first human settlement in the Dales, presided over by Revered Mother Amity, Champion of the Exalted March. The champions' cause was just, and their faith led them to victory. Head inside for some excellent loot, and you'll resolve the quest.It was here, centuries ago, that the Dalish kingdom met its bitter end, the holdouts of the elven army making their last stand, refusing to surrender against the champions of Andraste: the templar, the sister, and the nobleman patron. Once the Highest One is dead, the large doors along the east wall of the sanctuary room unlock. Vivienne in particular can protect the entire party without much effort, as she can keep the barrier going on whichever party member is targeted. He fights back with magic only, and he doesn't have any area attacks, so he's easily controlled by taunts from warriors or barriers cast from mages. He enjoys creating a barrier for himself, and it absorbs a bunch of damage. Ignore the Highest One and kill all the minions first they will not respawn, and killing them fast will make this battle easy.Īfter they're dead, focus everything you've got on the Highest One. When the Highest One is first summoned, he'll also bring with him about a dozen undead followers. The Highest One has a ton of health but is not overly difficult as long as you can create barriers. Once all six are active, you can interact on a glowy spot nearby to summon a creature named The Highest One.
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